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Battle Tower

The Battle Tower, located in the Battle Park, is a Battle facility where the goal is to defeat a great variety of Trainers without losing.

Classes

Unlike previous versions of the Battle Tower, this one has two difficulty modes: the Regular Class and the Master Class. Beating the Regular Class is required to access the Master Class. The two classes have different mechanics.

In both classes, the player will battle in sets of 7 battles each. Players can take breaks and change their teams if they choose until reaching Battle 5, at which point they can no longer take breaks. This means the last three battles of any set have to be conducted with the same team.

Regular Class

The goal of the Regular Class is to win 49 matches in a row (7 sets). The power of the Pokémon used by the Trainers increases every set. At the end of sets 3 and 7, the player must battle Tower Tycoon Palmer, whose teams are shown later in this page.

Master Class

The goal of the Master Class is to win sets to increase the player's Rank from 1 to 10, with the ultimate goal being to complete a set of 7 battles at rank 10 without losing. Although the Master Class tracks the player's total win streak, and a loss will set the current streak to 0 and end the current set, this does not mean the player will return to Rank 1. The player's rank will always be reduced by 1 for a loss, and multiple losses may be required to trigger this reduction. The details are shown below.

Rank Losses required to lower rank
1 N/A
2 5
3 4
4 4
5 3
6 3
7 2
8 2
9 1
10 1

After reaching Rank 10, the player can continue battling at Rank 10 indefinitely (unless their rank is lowered).

Battle Points and Rewards

The player will receive Battle Points for completing sets of 7 in both the Regular Class and Master Class. In Master Class, the player will also receive item rewards. The rewards are shown below.

Winning against 100 Trainers in a row in Singles or Doubles in either Class will also give the player a star for their Trainer Card.

Regular Class

Defeating Palmer (Singles only) will always give the player 20 Points for that round, instead of the number shown in the table below. This affects Sets 3 and 7.

Set BP
1 3
2 3
3 4
4 4
5 5
6 5
7 7

Master Class

Battle Tower Rewards (Master Class)
Rank BP (Singles) BP (Doubles) Reward
1 10 12 1 random Mint
2 10 12 1 Rare Candy, 1 random Mint
3 10 12 2 Rare Candies, 1 random Mint, 12 BP, 1 Bottle Cap
4 12 15 3 Rare Candies, 1 random Mint, 12 BP
5 12 15 3 Rare Candies, 1 random Mint, 12 BP
6 12 15 3 Rare Candies, 1 random Mint, 15 BP, 1 Bottle Cap
7 15 20 5 Rare Candies, 1 random Mint, 15 BP
8 15 20 3 Rare Candies, 1 random Mint, 15 BP
9 20 30 10 Rare Candies, 1 random Mint, 50 BP, 1 Gold Bottle Cap
10 35 50 Tower Master Ribbon applied to all entered Pokémon

Modes

The Battle Tower has options for Single Battles and Double Battles. In the Regular Class, Double Battles are against one Trainer, and in Master Class, they are against two Trainers who each use two Pokémon.

The player can enter three Pokémon in Singles and four in Doubles.

Mechanics

Mewtwo Mew Lugia Ho-Oh Celebi
Kyogre Groudon Rayquaza Jirachi Deoxys
Dialga Palkia Giratina Phione Manaphy
Darkrai Shaymin Arceus Eggs

Resources

Boss Trainers

Achieving certain milestones in both the Regular and Master Class will allow the player to fight specific characters, referred to here as Boss Trainers.

Regular Class

In the Regular Class, the Tower Tycoon, Palmer, is battled first after 20 battles and again after 48. He will always use the same three Pokémon in each of his battles, but they can be in any order. His teams are as follows:

First Battle

Palmer Battle (1st)
Pokémon Ability Nature Item Moves HP Atk Def SpA SpD Spe
Milotic
Milotic ♂ Marvel Scale Bold Salac Berry Dragon Pulse Hypnosis Hydro Pump Recover 189 58 129 139 135 91
Dragon
Special
Psychic
Status
Water
Special
Normal
Status
Rhyperior
Rhyperior ♂ Solid Rock Quiet Expert Belt Rock Wrecker Ice Beam Thunderbolt Flamethrower 209 179 140 103 65 45
Rock
Physical
Ice
Special
Electric
Special
Fire
Special
Dragonite
Dragonite ♀ Multiscale Adamant Wide Lens Dragon Rush Aqua Tail Iron Tail Stone Edge 185 190 105 99 110 119
Dragon
Physical
Water
Physical
Steel
Physical
Rock
Physical

Second Battle

Palmer Battle (2nd)
Pokémon Ability Nature Item Moves HP Atk Def SpA SpD Spe
Regigigas
Regigigas Slow Start Adamant Chople Berry Crush Grip Ice Punch Stone Edge Protect 217 233 130 90 130 121
Normal
Physical
Ice
Physical
Rock
Physical
Normal
Status
Heatran
Heatran ♂ Flash Fire Modest Bright Powder Earth Power Magma Storm Dark Pulse Flash Cannon 198 85 126 200 126 97
Ground
Special
Fire
Special
Dark
Special
Steel
Special
Cresselia
Cresselia Levitate Timid Leftovers Calm Mind Moonlight Stored Power Substitute 227 67 141 95 150 150
Psychic
Status
Normal
Status
Psychic
Special
Normal
Status

Master Class

Every one of the ten Ranks has a specific Boss Trainer associated with it. In Doubles, there is instead a specific set of two Boss Trainers. Unlike Palmer in Regular Class, these Trainers can have multiple potential teams to choose from. These teams are shown on this page.

Rank Boss Trainer (Singles) Boss Trainer (Doubles)
1 Roark Roark and Byron
2 Gardenia Mira and Cheryl
3 Maylene Gardenia and Fantina
4 Crasher Wake Jupiter and Saturn
5 Fantina Maylene and Candice
6 Byron Marley and Riley
7 Candice Buck and Bertha
8 Volkner Flint and Volkner
9 Cynthia Mars and Cyrus
10 Palmer Barry and Palmer

Credits & sources