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Funfest Missions

Funfest Missions, which replace the Entralink Missions in Black and White, can be started at the Entree in the Entralink. They are used to level up the player's Entree and give the player access to Pass Powers that give various bonuses to the player. This page, adapted from a document created by SadisticMystic (linked at the bottom and used with permission), explains the different types of missions.

Mechanics

Starting a mission

To activate a Funfest Mission, the player must warp to Entralink and activate a mission from the Entree. Once activated, the player will be warped back to their previous location and the mission will begin. Funfest Missions can be activated anywhere in Unova as long as travel to the Entralink is possible there, and can be played with between 1 and 99 other players. Nearby local players will receive a notification and an option to join the mission in progress from the Tag Log screen, even if they are in a Unova location that does not allow travel to the Entralink. However, other players cannot join a mission if there are fewer than 30 seconds left on the timer.

Types of missions

Every mission has a time limit and requires players to perform some task to receive points, with the ultimate goal being to obtain a target score that depends on the mission and level. If the target score is reached, players can usually continue trying to score additional points afterward in order to increase their overall reward. In certain missions, however, the mission will end once the target is reached, and in these missions, the time limit is also extended with each point scored. If a player joins such a mission in progress, the current timer, which already reflects any bonuses from points that may have been awarded, will show up for that player and then immediately be extended by additional bonus time based on the current score up to that point, effectively double-counting those previously existing bonuses for the new player only. If a player has started engaging an NPC in conversation or a Pokémon in battle shortly before time runs out in any mission, the conversation or battle will be allowed to run to its conclusion before the mission is declared over for that player, and if doing so meets the mission's criteria for scoring a point, that final point will be added to the overall tally.

In missions that involve specially generated sparkling spots or NPCs, a random seed is determined just once at the beginning of the mission to determine which spots appear and which don't. If a spot appears for one player, any other participant that joins the mission can also see the same set of active spots appear in the same places, and can collect points from them regardless of whether other players have already done so. Each player's game can only keep track of the six most recent overworld maps on which they have scored points; upon scoring a point from a seventh map, any spots from the first map that the player had previously collected will respawn if the player returns there.

In NPC missions, if an NPC tries to sell or trade the player an item they already have 999 of, the transaction cannot be completed until the player makes room, and the NPC stays where it is without awarding a point. In item missions, the sparkle still disappears and awards a point, even though the item cannot be received.

Ending a mission

Players can voluntarily end a mission at any time by tapping the white flag icon on the lower right corner of the bottom screen, in which case the mission will be treated as a failure and no rewards will be obtained, even if the target score has already been met. A mission will also terminate without being scored in any of the following circumstances:

If any player resets or powers off the game while a mission with multiple players is in progress, other players will be able to keep playing, and the player who powered off the game can rejoin the same mission, time permitting. However, the reconnecting player's points will be deducted from the total score, and other players' game displays will not acknowledge further points scored by that player until their personal score goes back up to exceed the value it had when they disconnected from the mission.

Mission rewards

Upon the successful completion of a mission, all remaining participants will be rewarded with Pass Orbs or alternative items (depending on the mission). There is always a base reward for every given mission and level, which is always received. A Bonus Score, consisting of additional copies of the same item, can be received; the quantity of the item received is is calculated as Total Score * Mission Level ÷ 3, rounded down and limited to a maximum of 99. (No Bonus Score will be obtained if this calculation rounds down to 0.) For missions that end automatically after reaching the target, in which the time remaining at that point is displayed on the results screen, the bonus score is instead Personal Score + (Seconds Remaining * Mission Level ÷ 45). In these cases, the rewards can vary if two or more players contributed uneven numbers of points to the goal, or see different amounts of time left when it's over.

Additionally, in level 3 or 4 missions that do not end immediately on reaching the target, a Double Score Bonus can be unlocked if the total score reached is at least twice the target score. If this bonus is achieved, an extra item is given to each participant (possibly in multiples).

Completing a mission can also increase all remaining participants' Entree levels, depending on the version of the host player's game (Black 2 or White 2). If the player is completing all missions alone, they will only be able to receive experience in either the Black or White level. In all cases, the player receives experience equal to the total score, The experience values required to level up can be found on the Entralink page; the player cannot gain more than 10 levels in one mission.

No experience is given for a mission that falls short of the goal, or one where the players surrender, no matter how many points had been scored beforehand. If a player participates in a successful mission, but leaves before it is completed, they will not receive any Entree experience, but the players who do successfully complete the mission will.

Unlocking missions

Level 2 and 3 missions can be unlocked by successfully completing earlier levels of the same mission, with up to three stars shown beside the mission name to represent the highest level that has been completed. Level 4 missions can be unlocked by pressing "Select, Down, Down, Down, Up, Up, Up, Up, Select" on the missions screen at any time. Completing a level 4 mission does not unlock lower levels, and does not place stars beside the mission name in the menu, nor does it count toward the "Funfest Complete" medal, but it does add to the player's tracked total of completed missions.

List of Funfest Missions

The table below lists all Funfest missions with their time limits, target scores, and rewards. The "Solo clear?" column on the far right indicates if the mission (and which levels) can be completed as a solo player.

Funfest Missions
Mission Time limit Lv. 1 Target Lv. 2 Target Lv. 3 Target Lv. 4 Target Description Base Reward
(Lv. 1/2/3/4)
Double Score Bonus
(Lv. 3-4 only)
Solo clear?
The First Berry Search! 3 min 5 N/A N/A N/A Collect 5 or more Berries within the time limit!
Look for shining places in towns and on roads!
Pass Orb
(5)
N/A Yes
Collect Berries! 3 3 6 12 25 Collect <number> or more Berries within the time limit!
Look for shining places in towns and on roads!
Pass Orb
(2/4/8/15)
Premier Ball Yes; level 4 requires very good luck
Find Lost Items! 5 min 10 15 20 40 Collect <number> or more lost items within the time limit.
Many can be found in towns and on roads!
Pass Orb
(3/5/10/15)
Premier Ball Yes
Find Lost Boys! 3 min 4 8 16 50 Find <number> or more lost children within the time limit!
Speak to boys in towns and on roads!
Pass Orb
(4/8/16/25)
Moomoo Milk (12x) Levels 1-3 only
Enjoy Shopping! 3 min 3 6 12 25 Enjoy bargain shopping!
Speak to shop clerks in towns and on roads, and shop <number> or more times!
Pass Orb
(2/5/10/15)
Nugget Levels 1-3 only
Find Audino! 5 min 1 5 10 50 Find Audino in rustling grass!
Defeat or catch <number> or more Pokémon to accomplish the mission!
Pass Orb
(5/10/20/50)
Max Repel (10x) Levels 1-3 only
Search for <number> Pokémon! 3 min (5 on Level 4)
The time limit is extended by
1 min for each Pokémon found.
3 5 10 50 Find Pokémon in rustling grass and dust clouds. Find <number> Pokémon to clear the mission! Pass Orb
(5/10/15/20)
N/A Yes
Train with Martial Artists! 5 min 2 4 8 100 Fight with novice martial artists, and help their training!
Defeat <number> or more martial artists within the time limit!
Pass Orb
(3/6/12/60)
Max Revive Levels 1-3 only
Sparring with <number> Trainers! 3 min (5 on Levels 3 and 4)
The time limit is extended by
1 min for each Trainer defeated, up to a maximum
total time of 1 hour
10 30 50 100 Fight with novice martial artists, and help their training!
Defeat <number> or more martial artists!
Pass Orb
(2/4/8/10)
N/A Levels 1-3 only
Get Rich Quick!
(Black 2 only)
3 min 3 6 12 25 Collect <number> or more treasures within the time limit!
Look for shining places in caves and forests!
Pass Orb
(2/5/10/15)
Star Piece (5x) Levels 1-3 only
Treasure Hunting!
(White 2 only)
3 min 6 12 24 50 Collect items in caves and forests.
You may find a treasure?
Pass Orb (2/5/10/15) Star Piece (5x) Levels 1-3 only; level 3 requires very good luck
Exciting (Black 2)/Exhilarating (White 2) Trading! 5 min 2 4 8 50 Trade items with <number> or more people!
Speak to Backpackers who travel all over the world!
Pass Orb (3/6/12/50) Nugget Levels 1-3 only
Find Emolga! 5 min 1 5 10 30 Find Emolga in rustling grass!
The Pokémon are said to be found on Route 5.
Take advantage of their Abilities.
Pass Orb
(3/10/15/40)
Max Repel (10x) Levels 1-3 only; level 3 requires very good luck
Wings Falling on the Drawbridge 3 min 5 10 40 100 Pick up and collect wings at Driftveil Drawbridge!
When you hear Pokémon fluttering their wings, check nearby areas!
Pass Orb
(1/2/10/30)
Rare Candy Levels 1-2 only
Find Treasures! 3 min 5 10 40 100 Find treasures, which can be found in caves in different areas!
Look for dust clouds!
Pass Orb
(1/2/10/30)
Comet Shard Levels 1-2 only
Mushrooms' Hide-and-Seek! 5 min (3 on Level 4) 3 10 30 5 Find Foongus hiding in tall grass!
They look like Poké Balls!
Big Mushroom
(5/10/30/5)
BalmMushroom Levels 1, 2, and 4 only; level 2 requires very good luck
Find Mysterious (Black 2)/Shining (White 2) Ores! 5 min (3 on Level 4) 10 20 30 30 Find mysterious ores!
Search caves and roads, and collect <number> or more items!
Pass Orb
(1/2/3/5)
Max Revive (5x) Levels 1-3 only
The <number> Lost Treasures 5 min.
The time limit is extended by
30 sec for each treasure found
2 4 10 30 Find the lost relic treasures!
Of course, they won't be found so easily...
Pass Orb
(2/4/10/30)
N/A Yes
Big Harvest of Berries! 3 min 6 12 24 100 Collect <number> or more Berries within the time limit!
It is said that a lot of them can be found in forests and on roads!
Pass Orb
(3/6/8/50)
Lum Berry (10x) Levels 1-3 only; level 3 requires very good luck
Ring the Bell... 3 min 1 2 8 10 Ring the bell at the top of the Celestial Tower!
Start all over from the entrance to do it multiple times!
Pass Orb
(3/6/12/30)
Stardust (5x) Levels 1-2 only
The Bell That Rings <number> Times 3 min
The time limit is extended by
1 min for each successful ring
3 5 7 10 Ring the bell at the top of Celestial Tower!
Ring it <number> times to clear the mission!
Pass Orb
(1/3/12/30)
N/A Yes; level 4 requires very good luck
Path to an Ace! 5 min 3 6 12 50 Be a training partner for Ace Trainers!
Defeat <number> or more Ace Trainers within the time limit!
Pass Orb
(3/6/12/50)
Rare Candy Levels 1-2 only
Shocking Shopping! 3 min 4 8 32 100 Speak to men wearing black, and buy rare items!
Every time you speak to them, the prices will change. Don't get swindled!
Pass Orb
(4/8/15/100)
Rare Candy Levels 1-2 only
Memory Training! 3 min (5 on Level 4)
The time limit is extended by
30 sec for each correct answer
6 10 12 50 Speak to Clowns in towns and on roads, and answer quizzes!
Answer questions correctly <number> times, and the mission will be a success!
Heart Scale (3/4/5/10) N/A Yes
Push the Limit of Your Memory... 5 min (3 on Level 4) 5 10 40 10 Speak to Clowns in towns and on roads, and answer quizzes!
The quiz will get harder and harder. Keep answering questions correctly!
Pass Orb
(6/12/40/1)
Heart Scale (5x) Levels 1, 2, and 4 only
Find Rustling Grass! 10 min 5 10 20 100 Find Pokémon in rustling grass and dust clouds. Pass Orb
(5/10/20/50)
Max Repel (10x) Levels 1-3 only
Find Shards! 3 min 3 16 32 100 Collect <number> or more shards within the time limit!
Look for shining places in towns and on roads!
Pass Orb
(2/4/8/30)
Star Piece (5x) Levels 1-2 only
Forgotten (Black 2)/Not-Found (White 2) Lost Items 2 min 5 10 50 100 Collect <number> or more lost items within the time limit.
Many can be found in towns and roads!
Pass Orb
(1/2/10/30)
Premier Ball (5x) Levels 1-2 only
What Is the Best (Black 2)/Real (White 2) Price? 3 min. 6 12 40 50 Speak to men wearing black, and buy rare items!
Every time you speak to them, the prices will change. Don't get swindled!
Pass Orb
(2/4/8/10)
Heart Scale Levels 1-2 only
Give Me the Item! 5 min 10 15 20 40 Find <number> or more Youngsters who lost their items and are in trouble.
Help them within the time limit!
Max Repel
(5/7/10/15)
PP Max Levels 1-3 only
Do a Great Trade-Up! 3 min 3 6 80 10 Trade items with <number> or more people!
Speak to Ladies in towns and on roads!
Pass Orb
(5/8/10/5)
Nugget Levels 1, 2, and 4 only
Search Hidden Grottoes! 10 min (5 on Level 4) 1 3 10 3 Visit Hidden Grottoes in different areas, and find Pokémon!
Find <number> or more Pokémon to accomplish the mission!
Pass Orb
(3/10/30/10)
Big Mushroom (10x) Yes
Noisy (Black 2)/Quiet (White 2) Hidden Grottoes! 10 min 3 5 10 30 Visit Hidden Grottoes in different areas, and find Pokémon!
You may be able to encounter uncommon Pokémon?
Pass Orb
(3/10/20/30)
Premier Ball (5x) Levels 1-3 only
Fishing Competition! 3 min 5 10 20 30 Use the Super Rod to catch Pokémon! Pass Orb
(3/6/12/50)
Dive Ball (10x) Levels 1-2 only
Mulch Collector! 3 min (1:30 on Level 4) 6 12 24 9 Collect <number> or more Mulches within the time limit!
Look for shining places in caves and forests!
Pass Orb
(1/2/4/2)
Pearl String Yes; level 3 requires very good luck
Where Are Fluttering Hearts? 5 min 10 20 40 100 Collect <number> or more items in towns and on roads!
Look for shining places!
Pass Orb
(2/4/8/50)
Heart Scale (10x) Levels 1-3 only; level 3 requires very good luck
Rock-Paper-Scissors Competition! 3 min 5 10 50 100 Find Preschoolers and play rock-paper-scissors!
Win against <number> or more Preschoolers. Who is the lucky one?
Pass Orb
(10/15/30/100)
Lucky Punch (5x) Levels 1-2 only
Take a Walk with Eggs! 10 min 3 12 50 100 Hatch Pokémon Eggs!
Walk a lot! Run a lot, too!
Pass Orb
(3/6/12/20)
Rare Candy Levels 1-2 only
Find Steelix! 5 min 1 5 10 30 Find Steelix!
Try to find dust clouds in caves!
Pass Orb
(3/10/15/40)
Max Repel (10x) Levels 1-2 only; level 2 requires heavy luck
The Berry-Hunting Adventure! 3 min 5 20 30 100 Go to many different places to look for Berries!
Look for shining places in forests and caves!
Pass Orb
(5/10/15/50)
Lum Berry (10x) Levels 1-2 only

Where sparkles and mission NPCs appear

In item missions and NPC missions, the sparkling spots and mission NPCs only appear on certain maps, and each map has a fixed list of places where they can appear. Every map has a type: Town, Road, Cave, Forest, Special-High, Special-Low, or None. Maps of type None never have sparkles or mission NPCs; these locations do not have a Funfest section on their page on my site. Each mission gives each type a frequency (Rare, Low, Mid, High, Max, or Lunk)

When a mission starts, the host's game picks one of eight equally likely results for each map and uses the map's frequency to decide how many spots to activate there, as shown in the tables below. If this is more than the number of spots on the map, all of them are activated. Each map picks its own result, so one Special-High map getting its spots does not mean the others will. Other players who join the mission see the same active spots as the host, and each player can collect points from them even if another player already has.

Each player's game only keeps track of the six most recent maps where they scored a point. Scoring on a seventh map makes any spots they collected on the first of those maps reappear.

Spots activated per map in item missions
Frequency Result 1 Result 2 Result 3 Result 4 Result 5 Result 6 Result 7 Result 8
Rare 0 0 0 0 0 0 1 2
Low 0 0 0 1 1 1 2 2
Mid 1 2 2 3 3 3 4 4
High 4 4 5 5 5 6 7 8
Max 6 6 7 7 7 7 8 8
Lunk 0 0 0 0 0 0 8 8
Mission NPCs per map in NPC missions
Frequency Result 1 Result 2 Result 3 Result 4 Result 5 Result 6 Result 7 Result 8
Rare 0 0 0 0 0 0 1 1
Low 0 0 1 1 1 1 1 2
Mid 1 1 1 1 2 2 2 2
High 1 1 2 2 2 3 3 3
Max 1 2 2 3 3 3 4 4
Lunk 0 0 0 0 0 0 4 4

Special-High maps always use the Lunk frequency, so they are excluded from the table below.

Frequency by map type
Mission Town Road Cave Forest Special-Low
The First Berry Search! High High High High High
Collect Berries! Low High Mid High Low
Find Lost Items! High Mid Low Low Low
Get Rich Quick! Rare Low Mid Mid Low
Treasure Hunting! Mid Mid High High Low
Find Mysterious Ores! Rare Low High Mid Low
Find Shining Ores! Rare Low High Mid Low
The <number> Lost Treasures Rare Rare Low Low Rare
Big Harvest of Berries! Low High Low Max Low
Find Shards! Mid Mid High Mid Low
Forgotten Lost Items Mid High Low High Low
Not-Found Lost Items Mid High Low High Low
Mulch Collector! Rare Low Mid Max Low
Where Are Fluttering Hearts? Mid Lunk Low Mid Low
Find Lost Boys! High Max Mid Mid Low
Enjoy Shopping! High High Mid Mid Low
Train with Martial Artists! Mid Mid High High Low
Sparring with <number> Trainers! Low Mid High Mid Low
Exciting Trading! Mid Mid Mid High Low
Exhilarating Trading! Mid Mid Mid High Low
Path to an Ace! Mid Mid Mid Mid Low
Shocking Shopping! Mid Mid High Mid Low
Memory Training! High High High High Low
Push the Limit of Your Memory... Mid High High High Low
What is the Best Price? Mid Mid High Mid Low
What is the Real Price? Mid Mid High Mid Low
Give Me the Item! High High High High Low
Do a Great Trade-Up! Max Mid Low Mid Low
Rock-Paper-Scissors Competition! High Max Low Mid Low
The Berry-Hunting Adventure! Mid High Max Max Low
Find Rare Berries! Mid High Mid Max Low
Rare Pieces! Mid High Max Max Low
Berry Festival! Rare Mid Low High Rare
Pokédex Quiz! Max Max Mid Mid Low
Shopping Impossible! Mid High Max Max Low
Women at Pokémon Centers! Max Max Mid Mid Low
Pokémon-Quiz Championship! Max High Mid Mid Low
Endless Battles! Mid Mid High High Rare
Gifts from Pokémon Center Women! Max Max Mid Mid Low

Missions that are not listed in this table (such as "Find Audino!" or "Ring the Bell...") do not use sparkles or mission NPCs.

The maps of each type are listed below. The Trainer level column applies to Trainers in Funfest battle missions on that map: their levels are lowered by this amount in Easy Mode and raised by it in Challenge Mode. Maps not listed here have type None.

Town maps
Map Spots Trainer
level
variance
Notes
Nuvema Town 14 5
Accumula Town 13 5
Striaton City 18 5 One spot requires Surf
Nacrene City 16 5
Castelia City (Oceanfront Road) 9 2
Castelia City (Central Plaza) 10 2
Castelia City (Castelia Street) 14 2
Castelia City (Back Alley) 14 2 Only accessible from Castelia Sewers, and only by using Surf during spring or summer
Nimbasa City (Western side) 15 2
Nimbasa City (Eastern side) 12 2
Anville Town 18 2 Only accessible from the Battle Subway's brown line, and cannot be flown to
Driftveil City 20 3
Mistralton City 15 3 Looks different between Black 2 and White 2, but the geometry and spot placements are the same
Icirrus City 18 5
Opelucid City 18 4 Looks different between Black 2 and White 2, but the spot placements are the same
Lacunosa Town 14 4
Undella Town 20 4
Black City 18 5
White Forest 18 5 One spot is stuck in the Pokémon Center's back wall, and is inaccessible in item missions
Aspertia City 16 1
Floccesy Town 16 1
Virbank City 15 1 Five spots are only accessible from Virbank Complex's outer entrance, and only by using Surf
Skyarrow Bridge 20 5
Driftveil Drawbridge 15 2
Village Bridge 15 4 Seven spots require Surf
Marvelous Bridge 9 5
Marine Tube 10 4
Dreamyard (Underground) 18 5
Pokéstar Studios 1 1
Castelia Sewers 16 2 During spring and summer, six spots require Surf
One spot is inaccessible during autumn and winter
Pokémon World Tournament 15 3
Strange House (1F, left side room) 20 4 Only accessible by making one left-to-right trip through the basement
Strange House (2F, right side room) 20 4 Only accessible by making two left-to-right trips through the basement
Road maps
Map Spots Trainer
level
variance
Notes
Route 1 17 5 Nine spots require Surf
Route 2 20 5 Four spots require Cut
Route 3 20 5
Route 4 (Black 2 only) 12 2
Route 4 (White 2 only) 12 2
Route 5 12 2
Route 6 15 3 Four spots require Surf
Route 7 20 3
Route 9 12 4
Route 11 20 4 14 spots require Surf; 12 of those also require Waterfall
Route 12 14 4
Route 13 18 4 One spot requires Surf
Route 15 16 5
Route 16 12 2 Two spots require Cut
Route 18 20 5 Requires Surf
11 of the spots are only accessible from the middle entrance from Route 17
Route 19 15 1 Five spots require Surf
Route 20 15 1
Virbank Complex (Inner) 17 1
Cave maps
Map Spots Trainer
level
variance
Notes
Lentimas Town 16 4
Wellspring Cave (1F) 14 5 10 spots require Surf
Desert Resort (Inner) 20 2
Relic Castle (1F) 14 2 Six spots require falling into a quicksand pit and coming back up from the basement
Relic Castle (B1) 20 2 Nine spots are only accessible from the southern staircase; the other 11 are only accessible from quicksand pits
Relic Castle (B7, far right room) 12 3 Only accessible from Relic Passage, and only from the Driftveil/PWT side
Mistralton Cave (1F) 18 3 Requires Flash
Mistralton Cave (2F) 16 3 Requires Flash
Chargestone Cave (1F) 20 3 Two spots require passing through the basement to reach; from the Route 6 entrance, 5 other spots also require this
Chargestone Cave (B1F) 16 3
Chargestone Cave (B2F) 9 3
Twist Mountain (Open-air mine pit) 16 5 One spot is only accessible during winter
Twist Mountain (Cave, upper floor) 7 5 Two spots are only accessible during winter
Twist Mountain (Cave, middle floor) 13 5 Four spots are only accessible during winter; one other spot is inaccessible during winter
Twist Mountain (Cave, lower floor) 20 5 Four spots are only accessible during winter; 10 other spots are inaccessible during winter
Twist Mountain (Ice Rock room) 18 5
Dragonspiral Tower (2F) 14 5
Dragonspiral Tower (4F) 14 5
Victory Road (Badge check gate) 8 4
Victory Road (Castle ruins in Black 2) 19 4 Eight spots require using Surf on the river and passing through the shady grove to reach
Victory Road (X-shaped room in the cave) 15 4 Has different trainer placements between Black 2 and White 2, but the spot placements are the same
Victory Road (Dark room in the cave) 12 4 Requires Flash
Four spots require Surf
Victory Road (Castle ruins in White 2) 19 4 Eight spots require Surf
Giant Chasm (Main cave) 20 4
Reversal Mountain (Exterior) 12 4 Four spots are on ledges which require passing through the cave interior to reach
Reversal Mountain (B1F in Black 2) 8 4
Reversal Mountain (1F in Black 2) 20 4
Reversal Mountain (B1F in White 2) 8 4
Reversal Mountain (1F in White 2) 20 4
Clay Tunnel (Front) 11 5
Clay Tunnel (Middle) 18 5 Four spots require Surf
Clay Tunnel (Back) 20 5 Four spots require riding mine carts to reach; two of those also require Surf
Relic Passage (Castelia side) 19 2 15 spots are inaccessible when entering from Castelia Sewers
Relic Passage (Central area) 20 3 One spot is in an enclosed room that requires going to the Castelia side and back
Relic Passage (Driftveil/PWT side) 19 3
Seaside Cave (1F) 19 4 Requires Surf
Three of the spots require passing through the basement to reach
Seaside Cave (B1F) 10 4 Requires Surf
Forest maps
Map Spots Trainer
level
variance
Notes
Humilau City 17 4 Four spots require Surf
Route 8 20 5
Route 14 19 4 14 spots require Surf; 10 of those also require Waterfall
Route 17 11 5 Requires Surf
Route 22 18 4
Route 23 20 4 Seven spots require Surf
1 other spot requires Surf or Cut
Dreamyard (Above ground) 20 5 Five spots require Cut
Pinwheel Forest (Outer) 17 5
Pinwheel Forest (Inner) 20 5 One spot requires Surf
Another intended spot can never appear
Lostlorn Forest 20 2 Five spots require Surf and Waterfall
Moor of Icirrus 19 5
Victory Road (Shady grove) 11 4 Three spots require Cut
In Black 2, this area requires Surf to reach
Victory Road (River in Black 2) 18 4 Eight spots require passing through the X-shaped cave to reach; two of those also require Surf
Victory Road (Cliffs) 20 4
Victory Road (River in White 2) 18 4 10 spots require passing through the X-shaped cave to reach; 3 of those also require Surf
Giant Chasm (Inner forest) 20 4
Abundant Shrine 12 4 Requires Surf and Waterfall
Floccesy Ranch 20 1
Special-High maps
Map Spots Trainer
level
variance
Notes
Castelia City (Castelia Park) 4 2 Only accessible from Castelia Sewers
Wellspring Cave (B1F) 5 5 Requires Surf and Flash
Relic Castle (B7, center room) 3 3 Only accessible from Relic Passage, and only by entering from the Driftveil/PWT side
Dragonspiral Tower (Exterior) 5 5 Four spots require Surf
Special-Low maps
Map Spots Trainer
level
variance
Notes
Route 21 5 (4) Requires Surf
Desert Resort (Outer entrance) 12 2
Relic Castle (B7, far left room) 12 3 Only accessible from Relic Passage, and only by entering from the Driftveil/PWT side
Celestial Tower (1F) 7 3
Celestial Tower (2F) 8 3
Celestial Tower (3F) 6 3
Celestial Tower (4F) 6 3
Twist Mountain (Outer entrance) 5 3
Dragonspiral Tower (1F) 8 5
Dragonspiral Tower (6F) 12 5
Victory Road (Rooms with square-ish staircases in the cave) 6 4
Undella Bay 10 4 Six spots require Surf
Virbank Complex (Outer entrance) 5 1
Join Avenue 6 2

Item Missions

The player's first mission is to find 5 Berries within 3 minutes. As with all item missions, glowing sparkles will appear in cities, routes, forests, and caves. Stepping on one of those spots in this mission will allow the player to obtain a random Berry, and the sparkle will then disappear. The possible Berries that can be found are:

Possible items
Item Chance
Oran Berry 25%
Rawst Berry 15%
Pecha Berry 20%
Chesto Berry 15%
Cheri Berry 20%
Sitrus Berry 5%

This mission is only available the first time Funfest Missions are activated and will be no longer available afterward. It is not possible to invite other players to participate in this mission.

Collect Berries!

This mission is unlocked after completing "The First Berry Search!". During the mission, glowing sparkles appear (with a higher frequency in road and forest maps) which yield Berries when stepped on. If a player already has 999 copies of the Berry in question, they will not receive another one, but the sparkles will still disappear and award a point, as with all similar missions. The possible Berries that can be found in this mission are:

Possible items
Item Chance
Oran Berry 25%
Rawst Berry 15%
Pecha Berry 20%
Chesto Berry 15%
Cheri Berry 20%
Sitrus Berry 5%

Big Harvest of Berries!

This mission is unlocked by talking to a Backpacker in Mistralton City. During this mission, glowing sparkles appear (with a higher frequency in road and forest maps) which yield Berries when stepped on. The possible Berries that can be found in this mission are:

Possible items
Item Chance
Oran Berry 20%
Lum Berry 5%
Aspear Berry 20%
Sitrus Berry 20%
Persim Berry 20%
Leppa Berry 15%

Find Lost Items!

This mission is unlocked after completing "Collect Berries!" for the first time. During the mission, glowing sparkles appear (with a higher frequency in town maps) which yield items when stepped on. The possible items that can be found in this mission are:

Possible items
Item Chance
Poké Ball 20%
Antidote 22%
Fresh Water 10%
Parlyz Heal 22%
Escape Rope 20%
Big Pearl 6%

Get Rich Quick! (Black 2) / Treasure Hunting! (White 2)

This mission is unlocked by speaking to a Pokémon Ranger at the Desert Resort. During the mission, glowing sparkles appear (with a higher frequency in cave and forest maps, and higher frequencies in general during "Treasure Hunting!") which yield items when stepped on. The items that can be found in this mission are:

Possible items
Item Chance
TinyMushroom 20%
Pearl 30% ("Get Rich Quick!")
10% ("Treasure Hunting!")
Big Pearl 10% ("Get Rich Quick!")
5% ("Treasure Hunting!")
Stardust 20% ("Get Rich Quick!")
15% ("Treasure Hunting!")
Big Mushroom 15% ("Get Rich Quick!" only)
Nugget 5% ("Get Rich Quick!" only)
Everstone 20% ("Treasure Hunting!" only)
Escape Rope 30% ("Treasure Hunting!" only)

Find Mysterious Ores! (Black 2) / Find Shining Ores! (White 2)

This mission is unlocked by speaking to a Lady in Chargestone Cave. During the mission, glowing sparkles appear (with a higher frequency in cave maps) which yield items when stepped on. The items that can be found in this mission are:

Possible items
Item Chance
Revive 25%
Red Shard 25% ("Find Mysterious Ores!" only)
Blue Shard 25% ("Find Mysterious Ores!" only)
Fire Stone 10% ("Find Mysterious Ores!" only)
Water Stone 10% ("Find Mysterious Ores!" only)
Dusk Stone 5% ("Find Mysterious Ores!" only)
Yellow Shard 25% ("Find Shining Ores!" only)
Green Shard 25% ("Find Shining Ores!" only)
Thunderstone 10% ("Find Shining Ores!" only)
Leaf Stone 10% ("Find Shining Ores!" only)
Shiny Stone 5% ("Find Shining Ores!" only)

The <number> Lost Treasures

This mission is unlocked after completing either "Find Mysterious Ores!" or "Find Shining Ores!" for the first time. During the mission, glowing sparkles appear (with low frequency in all maps) which yield valuable items when stepped on. After collecting one of these items, the time limit is extended by 30 seconds. Once the required number of treasures have been found, the mission ends immediately. The items that can be found in this mission are:

Possible items
Item Chance
Pearl 20%
Big Pearl 20%
TinyMushroom 30%
Stardust 20%
Relic Gold 8%
Relic Vase 2%

Mulch Collector!

This mission is unlocked by talking to a Pokémon Breeder in Abundant Shrine. During this mission, glowing sparkles appear (with a higher frequency in forest maps) which yield Mulch when stepped on. The possible types of Mulch are:

Possible items
Item Chance
Growth Mulch 25%
Damp Mulch 25%
Stable Mulch 25%
Gooey Mulch 25%

Find Shards!

This mission is unlocked by defeating the Elite Four. During the mission, glowing sparkles appear (with a higher frequency in cave maps) which yield Shards when stepped on. If the player manages to obtain a Shard from another source, such as a dust cloud in Reversal Mountain, that will not add to the tally. The possible types of Shards are:

Possible items
Item Chance
Red Shard 25%
Blue Shard 25%
Yellow Shard 25%
Green Shard 25%

Where Are Fluttering Hearts?

This mission is unlocked by talking to a Rich Boy outside the Pokémon Center in Humilau City while he is alone, which only happens after defeating the Elite Four. During this mission, glowing sparkles appear (with a higher frequency in town and forest maps) which yield items when stepped on. The possible items are:

Possible items
Item Chance
Heart Scale 20%
Destiny Knot 80%

Forgotten Lost Items! (Black 2) / Not-Found Lost Items! (White 2)

This mission is unlocked by defeating the Elite Four. During the mission, glowing sparkles appear (with a higher frequency in road and forest maps) which yield items when stepped on. The items that can be found in this mission are:

Possible items
Item Chance
Escape Rope 25%
Super Potion 25% ("Forgotten Lost Items!" only)
Max Repel 25% ("Forgotten Lost Items!" only)
Magmarizer 10% ("Forgotten Lost Items!" only)
Dubious Disc 5% ("Forgotten Lost Items!" only)
Cover Fossil 10% ("Forgotten Lost Items!" only)
Hyper Potion 25% ("Not-Found Lost Items!" only)
Super Repel 25% ("Not-Found Lost Items!" only)
Electirizer 10% ("Not-Found Lost Items!" only)
Up-Grade 5% ("Not-Found Lost Items!" only)
Plume Fossil 10% ("Not-Found Lost Items!" only)

The Berry-Hunting Adventure!

This mission is unlocked by bringing Meloetta in the player's party to Café Sonata in Castelia City, watching the Relic Song cutscene, then speaking to a female Veteran in the café. It is considered an event mission, and does not count toward earning the "Funfest Complete" medal, but unlike other event missions, it can freely be selected from the menu at any time after it has been unlocked. During this mission, glowing sparkles appear (with a higher frequency in cave and forest maps) which yield Berries when stepped on. The possible Berries that can be found in this mission are:

Possible items
Item Chance
Oran Berry 20%
Sitrus Berry 20%
Leppa Berry 20%
Chesto Berry 20%
Lum Berry 20%

NPC Missions

Find Lost Boys!

This mission is unlocked after completing "The First Berry Search!". During the mission, small boys appear in various spots (with a higher frequency in town and road maps). If the player talks to a boy, the player will show them their Town Map and the boy will thank the player and leave, with no other interaction or rewards.

Enjoy Shopping!

This mission is unlocked after completing "Find Lost Boys!" for the first time. During the mission, Poké Mart clerks appear in various spots (with a higher frequency in town and road maps). If the player talks to a clerk, they offer to sell a randomly chosen item at a lower price than usual, and the clerk will disappear after completing the sale. If the player chooses not to buy the item, doesn't have enough money for it, or already has 999 copies of the item, the clerk will remain there; talking to the same clerk again will not change the item being offered. The possible items that can be purchased in this mission are:

Enjoy Shopping! items
Item Original Price Bargain Price Odds
Antidote 100 50 10%
Awakening 250 125 10%
Burn Heal 250 125 10%
Greet Mail 50 25 10%
Luxury Ball 1000 400 5%
Max Repel 700 280 5%
Parlyz Heal 200 100 10%
Potion 300 150 10%
Premier Ball N/A 500 5%
Repel 350 175 10%
Revive 1200 600 5%
Super Potion 700 350 10%

Shocking Shopping!

This mission is unlocked by talking to a Clerk in the Undella Town Pokémon Center. During the mission, Clerks will appear in various spots (with a higher frequency in cave maps). If the player talks to one of them, they will offer to sell an item for a random price, determined by multiplying a base increment for each item by a random number between 8 and 49. If the player purchases the item, the Clerk will disappear. If the player rejects the deal, can't afford the price, or already has 999 copies of the item, the Clerk will remain there; upon speaking to him again, the item offered for sale will not change, but a new random price will be generated. The possible items that can be offered, and the random price ranges associated with each one, are:

Shocking Shopping! items
Item Minimum Price Maximum Price Odds
Oran Berry 160 980 10%
Leppa Berry 240 1470 10%
Sitrus Berry 240 1470 10%
Lum Berry 400 2450 5%
Luxury Ball 400 2450 10%
Dusk Ball 400 2450 10%
Quick Ball 400 2450 10%
Max Potion 800 4900 10%
Big Mushroom 800 4900 5%
Heart Scale 800 4900 10%
Gooey Mulch 800 4900 1%
Star Piece 1600 9800 5%
Fire Stone 2400 14700 1%
Thunderstone 2400 14700 1%
Water Stone 2400 14700 1%
Leaf Stone 2400 14700 1%

What Is the Best Price? (Black 2) / What Is the Real Price? (White 2)

This mission is unlocked by defeating the Elite Four. They follow the same rules as "Shocking Shopping!", but the items for sale are different:

Items in both missions
Item Minimum Price Maximum Price Odds
Oran Berry 160 980 10%
Leppa Berry 240 1470 10%
Sitrus Berry 240 1470 10%
Lum Berry 400 2450 10%
Heart Scale 800 4900 10%
Nugget 2400 14700 10%
Old Amber 4000 24500 1%
PP Up 7840 48020 5%
Rare Candy 8000 49000 10%
Sweet Heart 8000 49000 10%
What Is the Best Price? only
Item Minimum Price Maximum Price Odds
Sun Stone 4000 24500 1%
DeepSeaTooth 4000 24500 5%
Dome Fossil 4000 24500 5%
Root Fossil 4000 24500 1%
Skull Fossil 4000 24500 1%
Cover Fossil 4000 24500 1%
What Is the Real Price? only
Item Minimum Price Maximum Price Odds
Moon Stone 4000 24500 1%
DeepSeaScale 4000 24500 5%
Helix Fossil 4000 24500 5%
Claw Fossil 4000 24500 1%
Armor Fossil 4000 24500 1%
Plume Fossil 4000 24500 1%

Train with Martial Artists! / Sparring with <number> Trainers!

"Train with Martial Artists!" is unlocked by talking to an Artist near the fountain in Castelia City, while "Sparring with <number> Trainers!" is unlocked after completing "Train with Martial Artists!" for the first time. During these missions, Black Belts appear in various spots (with a higher frequency in cave maps and, in "Train with Martial Artists!", also in forest maps). They will only battle the player if talked to, and disappear after being defeated. Their Pokémon start at level 15 (10-14 in Easy Mode, 16-20 in Challenge Mode depending on where the Trainer is, with late-game areas having larger deviations in level) and increase by one with each additional Trainer defeated in total, up to a maximum of 45 (40-44 in Easy Mode, 46-50 in Challenge Mode) after all players have combined to defeat at least 30 Trainers. The base pay for each Trainer is 32. Battling other Trainers unrelated to the mission, even Black Belts, does not add to the tally. In "Sparring with <number> Trainers", a 1-minute time bonus is added to the timer each time the player defeats one of the Black Belts, except that in level 4, Trainers beyond the 55th do not give time extensions (resulting in a maximum overall time limit of 1 hour for the mission). When the requisite number of Trainers has been defeated, the mission ends immediately.

Trainers
Trainer Pokémon Level Moves
Black Belt Mathis
Timburr
Timburr 10+ (Easy Mode) / 15+ (Normal Mode) / 16+ (Challenge Mode) Leer Focus Energy Bide Low Kick
Normal
Status
Normal
Status
Normal
Physical
Fighting
Physical
Black Belt Donny
Scraggy
Scraggy 10+ (Easy Mode) / 15+ (Normal Mode) / 16+ (Challenge Mode) Low Kick Sand-Attack Faint Attack Headbutt
Fighting
Physical
Ground
Status
Dark
Physical
Normal
Physical
Black Belt Grigor
Riolu
Riolu 10+ (Easy Mode) / 15+ (Normal Mode) / 16+ (Challenge Mode) Endure Counter Feint Force Palm
Normal
Status
Fighting
Physical
Normal
Physical
Fighting
Physical
Black Belt Andrey
Timburr
Timburr 10+ (Easy Mode) / 15+ (Normal Mode) / 16+ (Challenge Mode) Leer Focus Energy Bide Low Kick
Normal
Status
Normal
Status
Normal
Physical
Fighting
Physical
Black Belt Gordon
Scraggy
Scraggy 10+ (Easy Mode) / 15+ (Normal Mode) / 16+ (Challenge Mode) Low Kick Sand-Attack Faint Attack Headbutt
Fighting
Physical
Ground
Status
Dark
Physical
Normal
Physical
Black Belt Rodrigo
Riolu
Riolu 10+ (Easy Mode) / 15+ (Normal Mode) / 16+ (Challenge Mode) Endure Counter Feint Force Palm
Normal
Status
Fighting
Physical
Normal
Physical
Fighting
Physical

Their Pokémon have IVs of 6 in all stats. Each Trainer's level increases by the total number of points scored so far in the mission (up to +30), and the map's Easy Mode or Challenge Mode level adjustment (see the map tables) also applies.

Path to an Ace!

This mission is unlocked by reaching Opelucid City and talking to Iris there as part of the storyline. During the mission, female Ace Trainers appear in various spots. They will only battle the player if talked to, and disappear after being defeated. Their Pokémon start at level 40 (35-39 in Easy Mode, 41-45 in Challenge Mode depending on where the Trainer is, with late-game areas having larger deviations in level) and increase by one with each additional Trainer defeated in total. The base pay for each Trainer is 60. Battling other Trainers not specifically associated with the mission, even Ace Trainers, does not add to the tally.

Trainers
Trainer Pokémon Level Moves
Ace Trainer Layla
Cofagrigus
Cofagrigus 35+ (Easy Mode) / 40+ (Normal Mode) / 41+ (Challenge Mode) Power Split Guard Split Scary Face Shadow Ball
Psychic
Status
Psychic
Status
Normal
Status
Ghost
Special
Ace Trainer Trish
Swanna
Swanna 35+ (Easy Mode) / 40+ (Normal Mode) / 41+ (Challenge Mode) Air Slash Roost Rain Dance Tailwind
Flying
Special
Flying
Status
Water
Status
Flying
Status
Ace Trainer Jacqueline
Excadrill
Excadrill 35+ (Easy Mode) / 40+ (Normal Mode) / 41+ (Challenge Mode) Slash Rock Slide Horn Drill Earthquake
Normal
Physical
Rock
Physical
Normal
Physical
Ground
Physical
Ace Trainer Eve
Sawsbuck
Sawsbuck 35+ (Easy Mode) / 40+ (Normal Mode) / 41+ (Challenge Mode) Aromatherapy Energy Ball Charm Horn Leech
Grass
Status
Grass
Special
Normal
Status
Grass
Physical
Ace Trainer Nina
Galvantula
Galvantula 35+ (Easy Mode) / 40+ (Normal Mode) / 41+ (Challenge Mode) Slash Electro Ball Signal Beam Agility
Normal
Physical
Electric
Special
Bug
Special
Psychic
Status
Ace Trainer Natasha
Beartic
Beartic 35+ (Easy Mode) / 40+ (Normal Mode) / 41+ (Challenge Mode) Swagger Slash Flail Icicle Crash
Normal
Status
Normal
Physical
Normal
Physical
Ice
Physical

While the level adjustment to Trainers in Easy Mode or Challenge Mode normally does not cause their stats to change from what they would be at the Normal Mode levels, Trainers in "Train with Martial Artists!", "Sparring with <number> Trainers!", and "Path to an Ace!" do properly take those level adjustments into account, and will therefore have stats slightly lower or higher than normal if the player has either of those modes selected.

Their Pokémon have IVs of 12 in all stats. Each Trainer's level increases by the total number of points scored so far in the mission (up to +30), and the map's Easy Mode or Challenge Mode level adjustment (see the map tables) also applies.

Memory Training! / Push the Limit of Your Memory...

"Memory Training!" is unlocked by speaking to an Artist on the boardwalks in Humilau City, while "Push the Limit of Your Memory..." is unlocked after completing "Memory Training!" for the first time. During these missions, Harlequins (referred to in the mission description as Clowns) appear in various spots. If the player talks to one of them, they will show the names of three Pokémon from the Unova Pokédex in sequence, with each name being accompanied by audio of its cry playing. After all the Pokémon have been listed, the Harlequin will ask which Pokémon was listed in a particular numbered position in the sequence, and provide a multiple-choice menu of five options. Selecting the correct Pokémon that was in that position awards a point and causes the Harlequin to disappear. After an incorrect answer, they remain there and can be spoken to again, time permitting, for another quiz using different Pokémon this time. After the same player answers four questions correctly, the number of Pokémon listed in the sequence for that player's next quiz increases to four, then to five, and up to a maximum of ten once the player has scored at least ten points; the number of options listed in the multiple-choice menu remains at five regardless. In "Memory Training!" the time limit is extended by 30 seconds after each correct quiz answer, and reaching the target score causes the mission to end immediately.

Rock-Paper-Scissors Competition!

This mission is unlocked by speaking to a young girl in a house in Striaton City. During the mission, Preschoolers appear in various spots (with a higher frequency in town and road maps). If the player talks to one of them, they will challenge the player to a Rock-Paper-Scissors game: the player chooses an option from a menu, then both options are revealed. If the player's selection wins, the Preschooler disappears and awards a point. If the player loses, the Preschooler remains there and can be challenged again, time permitting, until they are defeated. If both revealed options are the same, the menu reappears and the player must select again until the tie is broken, but has the opportunity to do so even if the mission's time limit has already run out.

Give Me the Item!

This mission is unlocked by defeating the Elite Four. During the mission, Youngsters appear in various spots. If the player talks to one of them, they will ask for a specific type of item, which the player can give to make them disappear and score a point. If the player does not have the mentioned item, or chooses not to give it, the Youngster will be disappointed and remain in place; repeatedly talking to the same one will not change the item he asks for each time. The items that Youngsters can request are as follows:

Requested items
Great Ball Poké Ball Luxury Ball Premier Ball Heal Ball Potion
Antidote Burn Heal Awakening Parlyz Heal Hyper Potion Super Potion
Full Heal Revive Fresh Water Soda Pop Lemonade Super Repel
Max Repel Repel Greet Mail Favored Mail RSVP Mail Thanks Mail
BridgeMail S BridgeMail D BridgeMail T BridgeMail V BridgeMail M

All items have the same odds to be chosen except Potion, which is twice as likely as the others.

Exciting Trading! (Black 2) / Exhilarating Trading! (White 2)

This mission is unlocked by talking to a Backpacker in Anville Town who only appears on weekends, and completing his trade request which requires two Escape Ropes. During the mission, Backpackers will appear in various spots (with a higher frequency in forest maps). If the player talks to one of them, they will ask to trade a pair of items. Each Backpacker that spawns will randomly choose two groups of items, and then a random item within each of those groups. The first group, chosen randomly from among Groups 1-3, represents items the Backpacker might ask for in the trade. The second group represents items that might be given out in return; there is a 5% chance that any given Backpacker will select Group 4 for this purpose, and a 47.5% chance of each of the other groups, except that the second group will never be the same as the first one.

If the player accepts the trade, has the appropriate item to give, and does not already have 999 copies of the item to receive, then the trade will be completed and the Backpacker will disappear. If the player declines the trade and speaks to the same Backpacker again, a new pair of items will be chosen randomly, but the items to give and to receive will be chosen from the same groups as before. Selecting the "Well..." option also causes a new pair of items to be chosen for a proposed trade, but if this option is selected multiple times in a row, the Backpacker will interpret this as giving up on the trade, so the player will have to speak to him again to hear a new trade proposal. The possible items that can be chosen in trades are:

Trade item groups
Group 1 Escape Rope Poké Ball Repel Super Repel Max Repel Max Revive
Group 2 Potion Super Potion Oran Berry Fresh Water Moomoo Milk RageCandyBar* ("Exciting Trading!" only)
Old Gateau* (Exhilarating Trading! only)
Group 3 Antidote Awakening Burn Heal Ice Heal Parlyz Heal Max Elixir
Group 4 Everstone Hard Stone Blue Shard* ("Exciting Trading!" only) Yellow Shard* ("Exciting Trading!" only) Water Stone* ("Exciting Trading!" only) Thunderstone* ("Exciting Trading!" only)
Red Shard* ("Exhilarating Trading!" only) Green Shard* ("Exhilarating Trading!" only) Fire Stone* ("Exhilarating Trading!" only) Leaf Stone* ("Exhilarating Trading!" only)

Do a Great Trade-Up!

This mission is unlocked after completing "Give Me the Item!" for the first time. It follows the same rules as "Exciting Trading!" and "Exhilarating Trading!", except that the NPCs that appear for trading with are Ladies instead of Backpackers, they appear with higher frequency in town maps, and the items offered for trading are different:

Trade item groups
Group 1 Escape Rope Repel Poké Ball Elixir Luck Incense Metal Coat
Group 2 Potion Hyper Potion Max Potion Fresh Water Stick Odd Incense
Group 3 Gooey Mulch Growth Mulch Stable Mulch Damp Mulch Thick Club Reaper Cloth
Group 4 Red Shard Blue Shard Yellow Shard Green Shard Oval Stone Dawn Stone

Other Missions

Find Audino!

This mission is unlocked after completing "The First Berry Search!", and tasks the player with catching or defeating Audino found in rustling grass. Fleeing from Pokémon does not count toward the tally, nor does encountering any other species of Pokémon besides Audino.

The table below lists the maps where rustling grass can appear in Black 2 and White 2, the levels of Pokémon found there, and the chance that a Pokémon found in rustling grass is Audino. Don't use a lead Pokémon with the ability Static, as this increases the likelihood of finding an Emolga in these spots.

Rustling grass
Map Levels Audino Emolga Emolga (lead with Static)
Castelia City (Castelia Park) 15-18 90% N/A N/A
Route 1 56-59 80% N/A N/A
Route 2 56-59 75% N/A N/A
Route 3 55-58 85% N/A N/A
Route 5 21-24 85% 10% 55%
Route 6 23-25 50% 20% 60%
Route 7 30-33 85% 10% 55%
Route 9 37-40 80% 10% 55%
Route 11 36-39 80% 10% 55%
Route 12 35-37 60% 10% 55%
Route 13 34-37 85% 10% 55%
Route 14 33-36 90% 10% 55%
Route 15 54-57 75% 10% 55%
Route 16 21-24 85% 10% 55%
Route 18 56-59 85% N/A N/A
Route 19 2-4 0% N/A N/A
Route 20 2-4 90% N/A N/A
Route 22 39-42 85% 10% 55%
Route 23 48-51 80% 10% 55%
Village Bridge 36-39 75% 10% 55%
Dreamyard 56-59 75% N/A N/A
Pinwheel Forest (Inner) 54-57 (also 64 in Black 2) 55% N/A N/A
Pinwheel Forest (Outer) 54-57 85% N/A N/A
Lostlorn Forest 21-23 40% 10% 55%
Dragonspiral Tower (Exterior) 55-57 85% 10% 55%
Dragonspiral Tower (Outskirts) 55-58 85% 10% 55%
Victory Road (River) 47-50 85% N/A N/A
Victory Road (Shady grove) 47-50 80% N/A N/A
Victory Road (Cliffs) 47-50 95% N/A N/A
Giant Chasm (Outskirts) 44-47 85% N/A N/A
Giant Chasm (Inner forest) 44-47 85% N/A N/A
Abundant Shrine 33-36 80% (Black 2)
75% (White 2)
10% 55%
P2 Laboratory 56-59 85% N/A N/A
Floccesy Ranch 4-7 90% N/A N/A
Virbank Complex 10-13 100% N/A N/A
Reversal Mountain (Exterior) 31-34 100% N/A N/A
Nature Preserve 56-59 85% N/A N/A

Search for <number> Pokémon! / Find Rustling Grass!

"Search for <number> Pokémon!" is unlocked after completing "Find Audino!" for the first time, while "Find Rustling Grass!" is unlocked by defeating the Elite Four. In these missions, the player is directed to find Pokémon in rustling grass or dust clouds, but the use of any phenomenon, including rippling water or overhead shadows, is acceptable. Once a Pokémon is found by one of these methods, it must be defeated or captured in order to earn the point. Fleeing from Pokémon does not count toward the tally, nor does finding an item (instead of a Pokémon) from a phenomenon. In "Search for <number> Pokémon!", the mission ends immediately when the target score has been met, and each time a player catches or defeats a Pokémon found in this manner, the time limit is extended by 30 seconds.

The maps where rustling grass appears are listed in the rustling grass table above.

Find Emolga!

This mission is unlocked by entering Route 5, the earliest route on which Emolga is possible to find. The mission tasks the player with catching or defeating Emolga found in rustling grass. Fleeing from Pokémon does not count toward the tally, nor does encountering any other species of Pokémon besides Emolga. The mission description suggests taking advantage of Abilities; if the player's first Pokémon has Static when they walk into a patch of rustling grass, Electric Pokémon will be more likely to appear, providing better odds that they will run into Emolga instead of any other Pokémon.

The chance of finding Emolga in each area is shown in the rustling grass table above.

Find Steelix!

This mission is unlocked by defeating the Elite Four. It tasks the player with catching or defeating Steelix found in dust clouds; they can only be found within Clay Tunnel (including the Underground Ruins) or Twist Mountain. Fleeing from Pokémon does not count toward the tally, nor does encountering any other species of Pokémon besides Steelix. Even in the locations where Steelix can appear, only 40% of dust clouds contain a Pokémon at all, and only 5% of Pokémon encountered this way by default will be Steelix, making it unlikely to encounter even one Steelix during the mission's time limit. Players who have access to the various levels of Lucky Pass Power can use that to increase the odds of Steelix to 10%, 20%, or 30% of Pokémon respectively, while the Exploring Pass Power can make dust clouds appear more frequently.

Steelix can be found in dust clouds in Twist Mountain, Clay Tunnel, or the Underground Ruins, always at level 57. The chance that a Pokémon found in a dust cloud is Steelix is shown below, with and without a lead Pokémon with the Ability Magnet Pull.

Steelix chance
Pass Power Without Magnet Pull With Magnet Pull
No Pass Power 5% 11.59%
Lucky Power 1 10% 14.09%
Lucky Power 2 20% 19.09%
Lucky Power 3 or S 30% 24.09%

Mushrooms' Hide-and-Seek!

This mission is unlocked by encountering a fake item in the overworld for the first time. During the mission, the player must find fake items that are Foongus or Amoonguss in disguise, engage them in battle, and capture or defeat them. Fleeing from Pokémon does not count. Upon starting or joining this mission, all fake items in the overworld that have previously disappeared for the player will respawn. They can be found in the following areas:

Additionally, if the player has Foongus or Amoonguss hiding in a Hidden Grotto, engaging in battle with those also counts, but encountering wild Foongus or Amoonguss in tall grass does not count. Foongus has a chance to appear in Hidden Grottos on Route 5, 6, and 13, while Amoonguss may appear in Hidden Grottos on Route 22, Abundant Shrine, and inside Pinwheel Forest.

Fake items
Map Number Level Species
Route 6 3 29 Foongus
Route 7 2 36 Foongus
Route 11 2 43 Amoonguss
Route 22 2 47 Amoonguss
Route 23 3 56 Amoonguss
Hidden Grottoes
Map Chance Levels Species
Route 5 15% 20-25 Foongus
Route 6 (2 Hidden Grottoes) 15% 25-30 Foongus
Route 13 (2 Hidden Grottoes) 15% 35-40 Foongus
Route 22 15% 40-45 Amoonguss
Pinwheel Forest (Inner) 11.25% 55-60 Amoonguss
Abundant Shrine (2 Hidden Grottoes) 15% 35-40 Amoonguss

All fake items respawn at the start of this mission. Only Foongus and Amoonguss in fake items or Hidden Grottoes count; ones found in the grass do not. Running away does not score points, so they must be caught or defeated.

Level 2 (10 points) is barely possible to complete alone, and requires preparation and luck:

  1. Make sure the Hidden Grotto on Route 22 has Amoonguss, and the west Hidden Grotto on Route 6 has Foongus. If there is a Poké Ball there, save before talking to it; if it is a regular item, keep walking around until the grotto regenerates.
  2. Go back to the Route 22 grotto, save and reset the game, then take exactly 48 steps, finishing just outside the grotto entrance.
  3. Use Grotto Power S (and possibly a Max Repel), then go to the Entralink and start the mission.
  4. Enter and leave the grotto for the first point, then go to the two fake items on Route 22 for a score of 3.
  5. Fly or Teleport to Driftveil City, then go to Route 6 and enter the west grotto, avoiding the Pokémon Breeder.
  6. The 48 steps taken earlier make the 256-step grotto regeneration interval pass on the way back from the Foongus, so as soon as the player leaves the grotto, they can reenter with a 55% chance that it has regenerated, and about a 20% chance that it has another Foongus. If it has not, reset and start the mission again.
  7. Go north to the three fake items on Route 6. If a Max Repel was used, the game will ask to use another one along the way.
  8. Fly or Teleport to Mistralton City, then go north to the two fake items on Route 7. As long as the second one is spoken to before the timer reaches 0:00, the battle can be finished and counts as the 10th point.

Fishing Competition!

This mission is unlocked by obtaining the Super Rod, and tasks the player with fishing up Pokémon using that item. Capturing, defeating, or fleeing from the Pokémon after it's been hooked will all add to the tally, but having the Pokémon get away after taking too long to reel it in does not count. It doesn't matter whether the player fishes in rippling water or not, nor are the encounters required to be any particular species of Pokémon.

Search Hidden Grottoes!

This mission is unlocked by defeating the Elite Four. It tasks the player with encountering Pokémon in a Hidden Grotto. Capturing, defeating, or fleeing from the Pokémon all add to the tally, but finding an item instead of a Pokémon does not. Encountering stationary Pokémon in other locations, even those that also have their Hidden Ability (such as the Jellicent in Undella Bay), does not count either.

Hidden Grottoes
Location Levels Nearest Fly point Distance from Fly point
Route 2 55-60 Striaton City 94 steps, 1 loading zone
or From Accumula Town: 93 steps, 3 loading zones
Route 3 (West) 55-60 Nacrene City 107 steps, 3 loading zones, 1 Surf use
Route 3 (East) 55-60 Striaton City 132 steps, 1 loading zone
or From Nacrene City: 129 steps, 3 loading zones
Route 5 20-25 Nimbasa City 114 steps, 3 loading zones
Route 6 (West) 25-30 Driftveil City 90 steps, 1 loading zone
Route 6 (East) 25-30 Driftveil City 228 steps, 1 loading zone, 1 Surf use
or 199 steps, 1 loading zone, 2 Surf uses
or 214 steps, 5 loading zones (through Clay Tunnel)
Route 7 30-35 Mistralton City 86 steps, 1 loading zone, requires dismounting bicycle
Route 9 35-40 Opelucid City 110 steps, 3 loading zones
Route 13 (South) 35-40 Lacunosa Town 70 steps, 1 loading zone, 1 Cut use
or 90 steps, 1 loading zone
Route 13 (North) 35-40 Lacunosa Town 71 steps, 1 loading zone
Route 18 55-60 Nuvema Town 278 steps (+32 autoscroll), 3 loading zones, 2 Surf uses
Route 22 40-45 Humilau City 274 steps, 1 loading zone, requires dismounting bicycle
Route 23 50-55 Victory Road 235 steps, 2 loading zones
Pinwheel Forest (Inner) 55-60 Nacrene City 229 steps, 2 loading zones, 1 Surf use
Pinwheel Forest (Outer) 55-60 Nacrene City 167 steps, 1 loading zone
Lostlorn Forest 20-25 Nimbasa City 214 steps, 4 loading zones
Giant Chasm 45-50 Lacunosa Town 154 steps, 3 loading zones
Abundant Shrine (South) 35-40 Black City/White Forest 187 steps, 4 loading zones, 2 Surf uses, 2 Waterfall uses
Abundant Shrine (North) 35-40 Black City/White Forest 252 steps, 4 loading zones, 3 Surf uses, 2 Waterfall uses
Floccesy Ranch 10-15 Floccesy Town 243 steps, 2 loading zones, 1 Surf use

Noisy Hidden Grottoes! (Black 2) / Quiet Hidden Grottoes! (White 2)

This mission will be unlocked after completing "Search Hidden Grottoes!" for the first time. They follow the same rules as "Search Hidden Grottoes!", but upon starting or joining this mission, 10 randomly selected Hidden Grottoes will have their contents replaced by Stunky ("Noisy Hidden Grottoes!") or Glameow ("Quiet Hidden Grottoes!"), which cannot otherwise be found anywhere in Unova. Encountering Pokémon other than Glameow or Stunky in a Hidden Grotto still counts for points. At the conclusion of the mission, any grottoes that still contain Glameow or Stunky will have their contents removed, regardless of what may have been there before the start of the mission, and the player must walk to regenerate them over time, as usual.

Wings Falling on the Drawbridge

This mission is unlocked by talking to a Pokéfan on Driftveil Drawbridge. It tasks the player with collecting Wings from overhead shadows. Though the description suggests collecting Wings on Driftveil Drawbridge, doing so at Marvelous Bridge is also acceptable and will add to the tally. Encountering a Ducklett or Swanna instead of a Wing does not count.

Find Treasures!

This mission is unlocked by talking to a Worker in Relic Passage, next to the exit to the Pokémon World Tournament. The mission tasks the player with collecting items from dust clouds in various caves. Encountering a Pokémon instead of an item, or finding items from other types of phenomena (i.e. Wings from overhead shadows), does not count.

Ring the Bell... / The Bell That Rings <number> Times

"Ring the Bell..." is unlocked by entering Celestial Tower, while "The Bell That Rings <number> Times" is unlocked after completing "Ring the Bell..." for the first time. During these missions, the player must climb all five floors of Celestial Tower and ring the bell at the top. Once the bell has been rung for a point, the same player cannot earn another point until they leave and reenter the tower, either by walking back down all the floors and out the front door, or by using Fly or Teleport from the roof of the tower. In "The Bell That Rings <number> Times", each point from ringing the bell extends the timer by 1 minute, and reaching the target score causes the mission to end immediately.

Take a Walk with Eggs!

This mission is unlocked by receiving the player's first Egg from the Day Care worker on Route 3. It tasks the player with having Eggs hatch during the mission's time limit. Eggs that the player already had in their party or PC Boxes before the mission started can be hatched and will count toward the tally; the player is not required to receive new Eggs from the Day Care helpers while the mission is going on.

Event-Exclusive Missions

These missions were operated by venue staff at Pokémon Center stores and other live events in Japan during 2012 and 2013, so that visitors could join and participate with their own games. Even if a player participated in one of these missions, they could not unlock them for free usage in their own game. These missions were normally forced to level 3 when they were operated; as they were not designed to be playable outside of these controlled environments, many of them used the same target scores for all of levels 1-3. Many of these missions offered rewards that could not be obtained in any other mission.

Event-exclusive missions
Mission Time limit Lv. 1 Target Lv. 2 Target Lv. 3 Target Lv. 4 Target Base Reward
(Lv. 1/2/3/4)
Double Score Bonus (Lv. 3-4)
Find Rare Berries! 5 min 100 100 100 5 Pass Orb
(10/10/10/10)
Enigma Berry
Rare Pieces! 5 min 250 250 250 5 Pass Orb
(30/30/30/30)
Relic Crown
Berry Festival! 5 min 10 30 100 50 Pass Orb
(5/15/50/5)
Starf Berry
Pokédex Quiz! 5 min 100 100 100 5 Pass Orb
(10/10/10/10)
Master Ball
Shopping Impossible! 3 min 50 50 50 5 Pass Orb
(30/30/30/30)
Star Piece (50x)
Women at Pokémon Centers! 3 min 50 50 50 5 Pass Orb
(10/10/10/10)
Premier Ball (10x)
Pokémon-Quiz Championship! 5 min 10 20 50 100 Pass Orb
(1/3/10/30)
Rare Candy (5x)
Endless Battles! 10 min 10 15 30 100 Pass Orb
(1/3/5/30)
PP Up (10x)
Gifts from Pokémon Center Women! 3 min 3 10 30 50 Pass Orb
(5/10/30/50)
Premier Ball (10x)
Find Pokémon! 10 min 30 30 30 5 Pass Orb
(10/10/10/10)
Premier Ball (10x)

Find Pokémon!

This mission followed the same rules as "Search Hidden Grottoes!", but upon joining the mission, 10 randomly selected Hidden Grottoes would have their contents replaced by Eevee or one of its Evolutions. These Pokémon would be removed from the Hidden Grottoes if they were still there at the end of the mission. It had a 10-minute time limit, and a target score of 30 (levels 1-3) or 5 (level 4). Completion of any level awarded 10 Pass Orbs as the base reward, and the double score bonus was 10 Premier Balls.

Pokédex Quiz!

During this mission, male Scientists appeared in various spots (with a higher frequency in town and road maps). If the player talked to one of them, the Scientist would show a picture of a Pokémon, and the player then had to identify that Pokémon's name by typing on the touchscreen keyboard; any Pokémon in the National Pokédex had a chance to be displayed. It had a 5-minute time limit, and a target score of 100 (levels 1-3) or 5 (level 4). Completion of any level awarded 10 Pass Orbs as the base reward, and the double score bonus was a Master Ball.

Find Rare Berries!

During this mission, glowing sparkles appeared (with a higher frequency in road and forest maps) which yielded Berries when stepped on. The possible Berries that could be found in this mission were:

Possible items
Item Chance
Lum Berry 30%
Liechi Berry 14%
Ganlon Berry 14%
Salac Berry 14%
Petaya Berry 14%
Apicot Berry 14%

The mission had a 5-minute time limit, and a target score of 100 (levels 1-3) or 5 (level 4). Completion of any level awarded 10 Pass Orbs as the base reward, and the double score bonus was an Enigma Berry.

Rare Pieces!

During this mission, glowing sparkles appeared (with a higher frequency in cave and forest maps) which yielded valuable items when stepped on. The possible items that could be found in this mission were:

Possible items
Item Chance
Pearl 40%
Stardust 40%
Relic Copper 14%
Relic Silver 3%
Relic Gold 2%
Relic Band 1%

The mission had a 5-minute time limit, and a target score of 250 (levels 1-3) or 5 (level 4). Completion of any level awarded 30 Pass Orbs as the base reward, and the double score bonus was a Relic Crown.

Shopping Impossible!

This mission followed the same rules as "Shocking Shopping!", but with different items, including some items that had multiple chances to appear with different base prices:

Shopping Impossible! items
Item Minimum Price Maximum Price Odds
Gooey Mulch 80 490 10%
Heart Scale 400 2450 10%
Heart Scale 800 4900 10%
Star Piece 1600 9800 10%
Fire Stone 2400 14700 10%
Thunderstone 2400 14700 10%
Water Stone 2400 14700 10%
Leaf Stone 2400 14700 10%
Razor Claw 2400 14700 1%
Razor Fang 2400 14700 1%
Sun Stone 4000 24500 5%
Moon Stone 4000 24500 5%
Rare Candy 8000 49000 1%
Relic Vase 8000 49000 1%
Relic Vase 20000 122500 5%
Relic Statue 32000 196000 1%

The mission had a 3-minute time limit, and a target score of 50 (levels 1-3) or 5 (level 4). Completion of any level awarded 30 Pass Orbs as the base reward, and the double score bonus was 50 Star Pieces.

Women at Pokémon Centers!

During this mission, Pokémon Center nurses appeared in various spots (with a higher frequency in town and road maps). If the player talked to one of them, the nurse would give the player a random item, and then disappear. Possible gift items were as follows:

Possible items
Item Chance
Sitrus Berry 40%
Heal Ball 15%
Poké Doll 15%
Max Revive 15%
Nugget 10%
Rare Candy 5%

The mission had a 3-minute time limit, and a target score of 50 (levels 1-3) or 5 (level 4). Completion of any level awarded 10 Pass Orbs as the base reward, and the double score bonus was 10 Premier Balls.

The following four event missions were equipped with the capacity for being distributed as Mystery Gifts, whereupon they could be unlocked and freely played thereafter by the recipient; however, these Mystery Gift distributions never took place.

Pokémon-Quiz Championship!

This mission followed the same rules as "Pokédex Quiz!", except that only Pokémon from the Unova Pokédex could be shown. It had a 5-minute time limit, and target scores of 10 (level 1, for 1 Pass Orb), 20 (level 2, for 3 Pass Orbs), 50 (level 3, for 10 Pass Orbs), and 100 (level 4, for 30 Pass Orbs). The double score bonus was 5 Rare Candies.

Endless Battles!

This mission followed the same rules as "Train with Martial Artists!", except the Trainers that appeared were male Veterans, and their Pokémon started at level 60 (55-59 in Easy Mode; 61-65 in Challenge Mode). Possible Trainers and their Pokémon are as follows:

Trainers
Trainer Pokémon Level Item Moves
Veteran Ernest
Tangrowth
Tangrowth 55+ (Easy Mode) / 60+ (Normal Mode) / 61+ (Challenge Mode) Choice Scarf Tickle Wring Out Power Whip Block
Normal
Status
Normal
Special
Grass
Physical
Normal
Status
Veteran Eli
Ampharos
Ampharos 55+ (Easy Mode) / 60+ (Normal Mode) / 61+ (Challenge Mode) Choice Specs Discharge Cotton Guard Signal Beam Light Screen
Electric
Special
Grass
Status
Bug
Special
Psychic
Status
Veteran Donnaven
Stoutland
Stoutland 55+ (Easy Mode) / 60+ (Normal Mode) / 61+ (Challenge Mode) Metronome Retaliate Reversal Last Resort Giga Impact
Normal
Physical
Fighting
Physical
Normal
Physical
Normal
Physical
Veteran Crispin
Gigalith
Gigalith 55+ (Easy Mode) / 60+ (Normal Mode) / 61+ (Challenge Mode) Normal Gem Stealth Rock Sandstorm Stone Edge Explosion
Rock
Status
Rock
Status
Rock
Physical
Normal
Physical
Veteran Joseph
Conkeldurr
Conkeldurr 55+ (Easy Mode) / 60+ (Normal Mode) / 61+ (Challenge Mode) Choice Band Hammer Arm Stone Edge Focus Punch Superpower
Fighting
Physical
Rock
Physical
Fighting
Physical
Fighting
Physical
Veteran Wain
Aggron
Aggron 55+ (Easy Mode) / 60+ (Normal Mode) / 61+ (Challenge Mode) Rocky Helmet Metal Sound Iron Tail Autotomize Heavy Slam
Steel
Status
Steel
Physical
Steel
Status
Steel
Physical

The mission had a 10-minute time limit, and target scores of 10 (level 1, for 1 Pass Orb), 15 (level 2, for 3 Pass Orbs), 30 (level 3, for 5 Pass Orbs), and 100 (level 4, for 30 Pass Orbs). The double score bonus was 10 PP Ups.

Their Pokémon have IVs of 24 in all stats. Each Trainer's level increases by the total number of points scored so far in the mission (up to +30), and the map's Easy Mode or Challenge Mode level adjustment (see the map tables) also applies.

Gifts from Pokémon Center Women!

This mission followed the same rules as "Women at Pokémon Centers!", but the possible item gifts were different:

Possible items
Item Chance
RageCandyBar 20%
Lava Cookie 20%
Old Gateau 20%
Casteliacone 20%
PP Up 15%
Rare Candy 5%

The mission had a 3-minute time limit, and target scores of 3 (level 1, for 5 Pass Orbs), 10 (level 2, for 10 Pass Orbs), 30 (level 3, for 30 Pass Orbs), and 50 (level 4, for 50 Pass Orbs). The double score bonus was 10 Premier Balls.

Berry Festival!

During this mission, glowing sparkles appeared (with a higher frequency in forest maps) which yielded Berries when stepped on. The possible Berries that could be found in this mission were:

Possible items
Item Chance
Pomeg Berry 16%
Kelpsy Berry 17%
Qualot Berry 17%
Hondew Berry 17%
Grepa Berry 17%
Tamato Berry 16%

The mission had a 5-minute time limit, and target scores of 10 (level 1, for 5 Pass Orbs), 30 (level 2, for 15 Pass Orbs), 100 (level 3, for 50 Pass Orbs), and 50 (level 4, for 5 Pass Orbs). The double score bonus was a Starf Berry.

Credits & sources