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Mission 8: Which Switch Is for Mime Jr.?

Check out WarriorGallade's post on this Mission for more specific tips.

Overview

Rank Rewards

Rank AP Slates
S 20 Combusken (90%)
Blaziken (10%)
A 15 Mime Jr. (100%)
B 10 N/A
C 8 N/A

Wild Pokémon

Pokémon Quantity Group Friendship
Gauge
AP Slates
Golbat
Golbat 2 (Patterns 3 & 4) Poison 950 3 Golbat (80%)
Crobat (20%)
Geodude
Geodude 3 (Pattern 4) Rock 560 1 Geodude (80%)
Graveler (20%)
Hitmontop
Hitmontop 3 (Patterns 1, 2, & 4) Fighting 672 2 Hitmontop (100%)
Ursaring
Ursaring 2 (Patterns 3 & 4) Normal 1,596 4 Ursaring (80%)
Teddiursa (20%)
Houndour
Houndour 2 Dark 280 1 Houndour (100%)
Donphan
Donphan 2 (Patterns 1 & 2) Ground 784 2 Donphan (80%)
Phanpy (20%)
Makuhita
Makuhita 2 Fighting 364 1 Makuhita (80%)
Hariyama (20%)
Hariyama
Hariyama 4 (Pattern 1)
2 (Patterns 2 & 3)
Fighting 1,890 4 Makuhita (80%)
Hariyama (20%)
Numel
Numel 7 (Patterns 1 & 3) Fire 588 1 Numel (80%)
Camerupt (20%)
Mime Jr.
Mime Jr. 6 Psychic 364 1 N/A
Hippopotas
Hippopotas 2 Ground 504 1 Hippopotas (80%)
Hippowdon (20%)
Croagunk
Croagunk 7 (Patterns 2 & 4) Poison 494 2 Croagunk (80%)
Toxicroak (20%)
Toxicroak
Toxicroak 2 (Patterns 2 & 4) Poison 1,330 3 Toxicroak (80%)
Croagunk (20%)

Boss

Pokémon Group Friendship
Gauge
Agitated
Gauge
AP
Blaziken
Blaziken Fire 3,360 415 6

Strategy and Map

Text of this section & map image are taken from WarriorGallade's post on the subject, supplemented with information from the official Prima guide book, and condensed/reorganized slightly. Used with permission.

Map

This Mission contains four different patterns of wild Pokémon that can appear. Click a thumbnail below to view that pattern's map.

Mission 8 Pattern 1

Legend:

Level Strategy

This level expands on the switch-reveal mechanic introduced first in Mission 5: Pidgeotto and the Switch Path. All six Mime Jr. are hidden behind switches. The "easiest" option is simply to step on every switch, but if you want to maximize your time, try to identify the pattern quickly and use the maps above to help determine which switches are necessary. If you do try every switch, be careful not to miss one. If a wild Pokémon attacks after you step on a switch with Mime Jr., the Mime Jr. will take a few seconds to appear after finishing the battle, so be aware of that so you don't wander off! The narrow pathways here offer good routing practice for tougher future missions.

For AP farming, this mission allows lots of opportunities to capture non-necessary Pokémon while still achieving an S rank, as long as you're able to have your partner avoid Blaziken's attacks. Good AP targets are Croagunk (2 AP, efficient), Toxicroak (3 AP, less efficient), and Hariyama (4 AP, worth it). Donphan takes too long.

Pattern Identification

In this Mission, the switches that yield Mime Jr. are different depending on the pattern. Picking the wrong switch causes an angry Pokémon to appear which can waste time or health as it attacks.

Boss

S-Rank Tips

An S-rank on the first try is very possible if you get all the Mime Jr. quickly (or check your pattern) and use your assist often and effectively against Blaziken.

Partner Choice

Piplup again is excellent: its slowing effect is good against Blaziken's agility and it of course has a type advantage.